LIC - LEGO Instruction Creator, developed by Jeremy Czajkowski, is a cross-platform, Python, OpenGL & Qt powered desktop application for creating and editing LEGO instruction books. LIC imports 3D models, organizes them into submodels, pages & steps, and exports the end result as images or PDF. A rich, WYSIWYG UI editor, which provides a fully interactive preview window along side a drag & drop-enabled navigation tree, to help organize and layout your book. Portions of LIC are based on work of Remi Gagne. LIC will be part of the AIOI - LDraw All-In-One-Installer.
There are 3 cardboard boxes with more Easter eggs. We get a few references to Marvel organisations such as A.I.M., who you may remember from Iron Man 3 as an R&D agency run by Aldrich Killian, Hammer, one of Stark Industries primary rivals which made an appearance in Iron Man 2, bankrolling Whiplash and finally a box with the Stark Industries logo on it.
The construction of the new airport was carried out during 1964 and the airport opened on 1 November, with one runway at 1660 meters in length and 45 meters width, a small platform where aircraft could be served, and a control tower to the controller. Hans Erik Christensen, the former chief pilot at LEGO became director, and the passengers were handled in LEGO's hangar until the first terminal building was opened in the spring of 1966. The airport was continuously expanded the following years, with new facilities, terminal buildings, lounge, tax-free area and hangars where LC Johansen's studio often participated as an architect (today called the Johannsen Architects), while other work was carried out by the airport's own studio.
Primary concept and development work takes place at the Billund headquarters, where the company employs approximately 120 designers. The company also has smaller design offices in the UK, Spain, Germany, and Japan which are tasked with developing products aimed specifically at these markets. The average development period for a new product is around twelve months, split into three stages. The first stage is to identify market trends and developments, including contact by the designers directly with the market; some are stationed in toy shops close to holidays, while others interview children. The second stage is the design and development of the product based upon the results of the first stage. As of September 2008 the design teams use 3D modelling software to generate CAD drawings from initial design sketches. The designs are then prototyped using an in-house stereolithography machine. These prototypes are presented to the entire project team for comment and for testing by parents and children during the "validation" process. Designs may then be altered in accordance with the results from the focus groups. Virtual models of completed Lego products are built concurrently with the writing of the user instructions. Completed CAD models are also used in the wider organisation, for marketing and packaging.
Colour-wise, it is mainly yellow, with only a dash of green and red, and a little more white, there to break it up. The worker has space to stand and drive the vehicle, and has a walkie talkie attached on the side of the car. Around the other side is a coiled-up, what I assume is a, fuel pump. It looks pretty good when coiled up on the side of the car. Stickers come into use again here, this time for the number plates.