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Parking capacity at Copenhagen Airport was greatly expanded in 2015 with the construction of a new lot as one of the first phases in an ambitious airport expansion plan scheduled to roll out in the coming decades. There are several lots: those near the terminals are very expensive, while the further-flung ones are cheaper (but have free shuttle bus service to the terminals).
In 1997 they had an architectural competition for a new 430,000 ft² (40,000 m²) passenger terminal, designed to serve 3.5 million passengers a year, north of the original airport. KHR Architects won the assignment and completed the construction in co-operation with COWI, and at the end of May 2002 the new passenger terminal was put to use, as the first phase of the future expansion, which is scheduled to take place north of the start and runway, while air cargo services, business and private aviation will continue to be served from the existing buildings south of the runway. In connection with this expansion, the largest since the beginning of the airport, it was with effect from 1 January 1997 turned into a Joint-stock company, Billund Airport A/S, with the former members Vejle County and municipalities Vejle, Kolding, Grindsted, Billund, and Give as shareholders.
I would also have liked a proper Ant-Man minifig – we get a micro Ant-Man, Giant-Man but not a regular-sized Ant-Man. There is a minifigure-sized Scott Lang hole in this set, and I think LEGO have wasted a great opportunity inserting a really popular and coveted minifigure into their flagship Civil War set. I would even gladly trade Cap and Bucky for one Ant-Man minifig.
Primary concept and development work takes place at the Billund headquarters, where the company employs approximately 120 designers. The company also has smaller design offices in the UK, Spain, Germany, and Japan which are tasked with developing products aimed specifically at these markets. The average development period for a new product is around twelve months, split into three stages. The first stage is to identify market trends and developments, including contact by the designers directly with the market; some are stationed in toy shops close to holidays, while others interview children. The second stage is the design and development of the product based upon the results of the first stage. As of September 2008 the design teams use 3D modelling software to generate CAD drawings from initial design sketches. The designs are then prototyped using an in-house stereolithography machine. These prototypes are presented to the entire project team for comment and for testing by parents and children during the "validation" process. Designs may then be altered in accordance with the results from the focus groups. Virtual models of completed Lego products are built concurrently with the writing of the user instructions. Completed CAD models are also used in the wider organisation, for marketing and packaging.
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