Billund Airport had its beginning in 1961 when the son of the founder of the Lego Group, Godtfred Kirk Christiansen, established a private 800-meter long runway and hangar north of his factory in Billund. With Christiansen as a key driver, more of the neighbouring municipalities were included in the group of owners, and it was planned that the airport should be expanded to a regular public airport.
Every good airport needs a hangar for the planes, and this is no exception. The satisfactory hangar included here does come across as rather basic, and while it doesn’t detract from the overall package, it isn’t going to swing your decision over whether to purchase this (and truthfully, I think you would have already made that decision before you come to the hangar). The design itself is simple, with the build unlikely to take you more than 10 minutes. That being said, it is a well-built piece and doesn’t feel flimsy, which was the impression I had when I first saw a picture of it. The criss-cross pieces towards the base give it a firm foundation, and there are plenty of long pieces which add further stability to it. Plane-wise, it is best suited for the old-fashioned vehicle, with the orange colouring in the design going well with the plane. Only a couple of stickers in use here, with just the AIRSHOW HANGAR words needing to be added.
Agent 13 has a pretty plain appearance, with caramel-coloured wavy hair, and a black, spy-like top. Her torso has some nice details, with sharp, angular lines that all combine to form a rough outline of an upside down star. She has plain sand blue pants and rocks a sub-machine gun accessory. I like regular LEGO firearms, so it’s very nice to get one in this set as they’re fairly uncommon.
Since 1963, Lego pieces have been manufactured from a strong, resilient plastic known as acrylonitrile butadiene styrene (ABS). As of September 2008, Lego engineers use the NX CAD/CAM/CAE PLM software suite to model the elements. The software allows the parts to be optimised by way of mould flow and stress analysis. Prototype moulds are sometimes built before the design is committed to mass production. The ABS plastic is heated to 232 °C (450 °F) until it reaches a dough-like consistency. It is then injected into the moulds at pressures between 25 and 150 tonnes, and takes approximately 15 seconds to cool. The moulds are permitted a tolerance of up to twenty micrometres, to ensure the bricks remain connected. Human inspectors check the output of the moulds, to eliminate significant variations in colour or thickness. According to the Lego Group, about eighteen bricks out of every million fail to meet the standard required. Lego factories recycle all but about 1 percent of their plastic waste from the manufacturing process. If the plastic cannot be re-used in Lego bricks, it is processed and sold on to industries that can make use of it. Lego has a self-imposed 2030 deadline to find a more eco-friendly alternative to the ABS plastic it currently uses in its bricks.
Will agree with some other reviewers that some parts will fall off with normal-rough play. However, the attention to detail is pretty cool and almost makes up for it. The top is hard to take off and put on to move the minifigs. There is a TSA checkpoint, a conveyor belt for luggage, a rather impressive runway vehicle. Couple this with the cargo plane or another airplane set and some atraight road nameplates, you got an airport without spending a fortune.
Lego Games launched in 2009, was a series of Lego-themed board games designed by Cephas Howard and Reiner Knizia in which the players usually build the playing board out of Lego bricks and then play with Lego-style players. Examples of the games include "Minotaurus", in which players roll dice to move characters within a brick-build labyrinth, "Creationary", in which players must build something which appears on a card, or "Ramses Pyramid", in which players collect gems and climb up a customisable pyramid. Like many board games, the games use dice. In Lego Games, the dice are Lego, with Lego squares with symbols on Lego studs on the dice, surrounded by rubber. The games vary from simple to complex, some are similar to "traditional" board games, while others are completely different.
LDStructure, developed by Michael Heidemann, is a tool for analyzing ldraw parts library. With LDStructure you will get a tool that tells you which parts are required to show the current part and where the current part is used in. You will get this information within a second or even quicker. So this tool is a "needs to have" if you are working on parts for the ldraw part library.
The main constituents of the set are a tanker truck, three aircraft and a hangar. Each of these gets its own instruction booklet and bags of elements. First up is the tanker truck (below) which at only four studs wide and less than ten studs in length reminds me of the 4-stud wide vehicles of my youth. This impression is reinforced by the inclusion of a couple of late 70’s-style 2 x 4 mudguards in the build.
The build itself is good fun, as it should be, and engaging enough to be interesting. The only thing that I started to find a little boring was the Airport Control Tower, but then its top redeemed it. Naturally, the best thing to build is the Giant Man figure. The techniques used to make it posable, like a regular Lego minifigure, were brilliantly thought out. I hope to see more like this, perhaps in a Galactus set, although I doubt that’ll ever happen.
The final two minifigures are the Biplane Pilot and the intrepid Wing Walker. Both of these minifigures share the same white torso which is printed with a flight suit design overlaid with dark red and bright light orange flames plus a logo over the left breast. The torso design is superb and it can at present only be found in this set. Both minifigures are provided with a reddish brown aviator cap and dark bluish grey goggles, and the pilot (below left) also gets an alternative to this headgear in the form of medium dark flesh mid-length hair which has only ever appeared in five sets in this colour.
Since around 2000, the Lego Group has been promoting "Lego Serious Play", a form of business consultancy fostering creative thinking, in which team members build metaphors of their organizational identities and experiences using Lego bricks. Participants work through imaginary scenarios using visual three-dimensional Lego constructions, imaginatively exploring possibilities in a serious form of play.