The construction of the new airport was carried out during 1964 and the airport opened on 1 November, with one runway at 1660 meters in length and 45 meters width, a small platform where aircraft could be served, and a control tower to the controller. Hans Erik Christensen, the former chief pilot at LEGO became director, and the passengers were handled in LEGO's hangar until the first terminal building was opened in the spring of 1966. The airport was continuously expanded the following years, with new facilities, terminal buildings, lounge, tax-free area and hangars where LC Johansen's studio often participated as an architect (today called the Johannsen Architects), while other work was carried out by the airport's own studio.
The set contains six minifigures. Even though they all incorporate standard, unprinted minifigure legs together with commonly-available headprints, it appears that all six are unique to the set. First up are two members of the Ground Crew (below). The bearded guy has an orange torso printed with a hi-viz jacket, ID badge and red pen pattern. This has appeared in nine sets to date including all of the 2016 Airport sets plus 60080 Spaceport which I reviewed here last summer. His red construction helmet, which incorporates a pair of non-removable black ear muffs, has appeared in less than ten sets to date. The other member of the ground crew has a rather nice printed medium blue torso which is new this year and has only appeared in a total of three sets including this one. It features a shirt print which includes the Octan logo and a top pocket complete with a pen.
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Billund Airport had its beginning in 1961 when the son of the founder of the Lego Group, Godtfred Kirk Christiansen, established a private 800-meter long runway and hangar north of his factory in Billund. With Christiansen as a key driver, more of the neighbouring municipalities were included in the group of owners, and it was planned that the airport should be expanded to a regular public airport.
Primary concept and development work takes place at the Billund headquarters, where the company employs approximately 120 designers. The company also has smaller design offices in the UK, Spain, Germany, and Japan which are tasked with developing products aimed specifically at these markets. The average development period for a new product is around twelve months, split into three stages. The first stage is to identify market trends and developments, including contact by the designers directly with the market; some are stationed in toy shops close to holidays, while others interview children. The second stage is the design and development of the product based upon the results of the first stage. As of September 2008 the design teams use 3D modelling software to generate CAD drawings from initial design sketches. The designs are then prototyped using an in-house stereolithography machine. These prototypes are presented to the entire project team for comment and for testing by parents and children during the "validation" process. Designs may then be altered in accordance with the results from the focus groups. Virtual models of completed Lego products are built concurrently with the writing of the user instructions. Completed CAD models are also used in the wider organisation, for marketing and packaging.
Pack your bags and get ready to go on vacation! Head to the airport and check in at the terminal. Put your luggage on the conveyor belt and watch it get loaded onto the passenger airplane. Go through security and then head out the revolving doors to the loading area. Climb the stairs and get buckled in, your trip is about to start! This creative play building toy includes 6 minifigures.
Will agree with some other reviewers that some parts will fall off with normal-rough play. However, the attention to detail is pretty cool and almost makes up for it. The top is hard to take off and put on to move the minifigs. There is a TSA checkpoint, a conveyor belt for luggage, a rather impressive runway vehicle. Couple this with the cargo plane or another airplane set and some atraight road nameplates, you got an airport without spending a fortune.
Agent 13 has a pretty plain appearance, with caramel-coloured wavy hair, and a black, spy-like top. Her torso has some nice details, with sharp, angular lines that all combine to form a rough outline of an upside down star. She has plain sand blue pants and rocks a sub-machine gun accessory. I like regular LEGO firearms, so it’s very nice to get one in this set as they’re fairly uncommon.
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@josekalel: I think the size of the terminal is kept in check for price reasons more than anything. This is a $100 set, and while bigger and pricier City sets exist, they tend to be few in number. What's more, the disadvantage to having a plane wide enough to seat two rows of passengers is that it inevitably takes up a big portion of the budget even for a larger set like this one. If the set were just the airport with no plane, then the terminal could probably be around twice this size at the very least… but then the set would not offer such a complete play experience.
The final two minifigures are the Biplane Pilot and the intrepid Wing Walker. Both of these minifigures share the same white torso which is printed with a flight suit design overlaid with dark red and bright light orange flames plus a logo over the left breast. The torso design is superb and it can at present only be found in this set. Both minifigures are provided with a reddish brown aviator cap and dark bluish grey goggles, and the pilot (below left) also gets an alternative to this headgear in the form of medium dark flesh mid-length hair which has only ever appeared in five sets in this colour.
Although no longer being published in the United States by Scholastic, books covering events in the Bionicle storyline are written by Greg Farshtey. They are still being published in Europe by AMEET. Bionicle comics, also written by Farshtey, are compiled into graphic novels and were released by Papercutz. This series ended in 2009, after nine years.
I'm not sure what to make of the set yet. I like the planes (although that biplane really doesn't need the bubble canopy). The idea of adding a hangar is interesting and I don't mind that it's a bit open. But the fact that it'll only house one of the three planes is annoying. Having said that, I'm not sure what you could do about it. Tripling the hangar would make it big and boring and push the price up. Could they have done two planes and a double hangar?