My six year old grandson loves Lego's. His daddy is a pilot so we got him this Lego City Airport for his birthday. Wow! He couldn't wait to put it together! It was organized in bags (which I didn't know) and this prevents overwhelming a little person. At least that's what my son said! He did indeed help our grandson put it together, but that was expected as a father/son project. It is so realistic! I love the tower especially. It has moving parts and all kinds of nifty little things - like luggage! The plane has a bathroom too! This is a great addition to anyone who loves Lego's!
LIC - LEGO Instruction Creator, developed by Jeremy Czajkowski, is a cross-platform, Python, OpenGL & Qt powered desktop application for creating and editing LEGO instruction books. LIC imports 3D models, organizes them into submodels, pages & steps, and exports the end result as images or PDF. A rich, WYSIWYG UI editor, which provides a fully interactive preview window along side a drag & drop-enabled navigation tree, to help organize and layout your book. Portions of LIC are based on work of Remi Gagne. LIC will be part of the AIOI - LDraw All-In-One-Installer.
I would also have liked a proper Ant-Man minifig – we get a micro Ant-Man, Giant-Man but not a regular-sized Ant-Man. There is a minifigure-sized Scott Lang hole in this set, and I think LEGO have wasted a great opportunity inserting a really popular and coveted minifigure into their flagship Civil War set. I would even gladly trade Cap and Bucky for one Ant-Man minifig.
The programmable Lego brick which is at the heart of these robotics sets has undergone several updates and redesigns, with the latest being called the 'EV3' brick, being sold under the name of Lego Mindstorms EV3. The set includes sensors that detect touch, light, sound and ultrasonic waves, with several others being sold separately, including an RFID reader.
Primary concept and development work takes place at the Billund headquarters, where the company employs approximately 120 designers. The company also has smaller design offices in the UK, Spain, Germany, and Japan which are tasked with developing products aimed specifically at these markets. The average development period for a new product is around twelve months, split into three stages. The first stage is to identify market trends and developments, including contact by the designers directly with the market; some are stationed in toy shops close to holidays, while others interview children. The second stage is the design and development of the product based upon the results of the first stage. As of September 2008 the design teams use 3D modelling software to generate CAD drawings from initial design sketches. The designs are then prototyped using an in-house stereolithography machine. These prototypes are presented to the entire project team for comment and for testing by parents and children during the "validation" process. Designs may then be altered in accordance with the results from the focus groups. Virtual models of completed Lego products are built concurrently with the writing of the user instructions. Completed CAD models are also used in the wider organisation, for marketing and packaging.
The capabilities of the Mindstorms range have now been harnessed for use in Iko Creative Prosthetic System, a prosthetic limbs system designed for children. Designs for these Lego prosthetics allow everything from mechanical diggers to laser-firing spaceships to be screwed on to the end of a child's limb. Iko is the work of the Chicago-based Colombian designer Carlos Arturo Torres, and is a modular system that allows children to customise their own prosthetics with the ease of clicking together plastic bricks. Designed with Lego's Future Lab, the Danish toy company's experimental research department, and Cirec, a Colombian foundation for physical rehabilitation, the modular prosthetic incorporates myoelectric sensors that register the activity of the muscle in the stump and send a signal to control movement in the attachment. A processing unit in the body of the prosthetic contains an engine compatible with Lego Mindstorms, the company's robotics line, which lets the wearer build an extensive range of customised, programmable limbs.
If you’ve changed your mind about keeping your purchase, please return it in its original condition with proof of purchase and we’ll exchange or refund it. Unless faulty, this should be within 35 days of receiving your order. By original condition, we’d expect this to mean that you’ve kept packaging and labels, and that the item is undamaged and unused.
I purchased this set the day it was released for my LEGO City, as an upgrade from my previous airport (10159 Airport from 2004). First off, the build is great and although it's not very challenging, it's exciting to see the plane come to life and the use of the big plane pieces (eg. the nose, the wings, the tail etc.) was new to me, though I know there have been a number of planes in the past that use these pieces. There are 4 instruction booklets (2 for the plane, one for the airport, and one for the luggage/fuel/stairs car), 8 numbered bags, and two separate bags with the bigger pieces in. This makes the build very easy to follow. The completed set is very grand (especially the plane) in scale, and great looking. It's nice to see that a different colour scheme been used for the plane as opposed to the usual red and white or blue and white colours as seen in previous sets. The plane is HUGE, with a wingspan of around 2 32-wide baseplates (bare this in mind if you want to make a runway). However, despite its huge size, the inside of the plane is very bare. There are 5 seats for the passengers, another one facing backwards which I presume is for the cabin crew (although there isn't a cabin crew minifigure, which would have been a nice addition), and two seats in the cockpit. There's a tiny bathroom at the back of the plane, and a small galley area at the front with a sink and cupboard. There's easily room for a sixth chair in the plane, which I think should have been included, and the space within the plane could've been arranged better to fully optimise the area. The airport terminal has a very nice modern look, and includes the revolving door, tower, waiting area, security scanner and check in desk with luggage conveyor. Although this sounds like a lot of features, the inside of the terminal is, again, very bare and the space could've been used better. There are only 4 seats in the waiting area, and a lot of the space is taken up by the revolving door. The operational conveyor belt for the luggage is a nice touch, though, and there is a fair bit of playability within. The service car is a nice addition to this set and gives it more playability. All the trailers (fuel, stairs and luggage) connect together and attach to the service car, which has a really cool "follow me" sign on the back. This is a really nice addition to the set. Overall, I really like this set because of how it looks and because there's plenty of opportunity for play, but I think a lot more thought could've gone into maximising the space within the plane and the airport. Some more minifigures would have been good, such as a member of the cabin crew, a check-in clerk and a security officer. The value for money is okay with this set, as you do get a lot of big pieces, but the bare interiors are a little disappointing for the price you pay.
Compared to other major European hub airports, like Charles de Gaulle or Heathrow, CPH has a similar number of connections, but is much smaller in both actual size and passenger volumes, and can provide a calmer, more pleasant experience. Its location in the south of Scandinavia makes reaching most European destinations reasonable, and flying to destinations in the Baltic region and in Eastern Europe generally only takes half the time as from major hub airports in Western Europe.