The mechanic is a rather basic design, with an all-blue colour and a work shirt pattern. He comes equipped with a walkie-talkie and a full tool truck, containing every piece of equipment a mechanic could need. The airport worker looks like every other workman from The LEGO Movie that joined Emmet in a chorus of Everything is Awesome, and is a nostalgic hark bark to the old construction figures that I grew up playing with.
The design on the jet pilots’ outfits are very good, with a darker blue colour scheme offset with a red/white/yellow stripe pattern on the torso. The requisite wings and plane emblem complete the look, with the star-emblazoned helmet the icing on the cake. However, as good as those outfits are, I think the bi-plane pilots’ attire is even better, with a swish darker red colour on the legs and above the waist, culminating in a flame-effect design merging into a white torso. The old-fashioned flying helmets and goggles look great and really compliment the overall figure design.
Even in terms of play value it mostly seems to be a trade-off — 60104 loses the vending machine, cafe, baggage x-ray scanner, and a few seats on the plane but gains a baggage conveyor, a restroom, a refueling tank for the plane, an additional minifigure, and more seats in the waiting area. It's pretty nice to see the value of a LEGO air terminal remain fairly stable even though the price has not increased.
Structurally, the plane model is sound and very well-built. A little too well-built in some areas you would say, but they are necessary measures like the awkward humps in the interior of the plane you will discover. Space is very wisely used in this model as they’ve managed to fit a proper looking cockpit for 2 pilots and even managed to squeeze in a sink, a mini-bar with the one drink, seats for 6 more passengers and even a tight little space of a washroom. That door hinge though, is a work of art.
In contrast to the first jet with its delta wing configuration and forward canard wings, the second jet features a more conventional straight wing configuration with tapered leading and trailing edges. As you might expect, construction of the fuselage of the second jet is in many ways similar to that of the first, although in order to accommodate twin exhausts the rear isn’t tapered, and the air intakes which flank the fuselage are of a different design.
@DrDave : My thoughts were not that the hangar should be big enough to hold *all* aircraft simultaneously - which would, indeed, make it huge! - but that it should at least be big enough to hold any one of them. Just a few studs wider should cover the wingspan of either jet (judging from the photos). Add a few centimetres to the height - by whatever construction means - and that'll accommodate the oversized tail on the Viggen-styled plane. If/when I pick up this set, that's the mods I'll be making to it.
This brings us to the main reason most people will get this set. The Giant Man figure. What a revelation. Lego could’ve simply released him as one of their larger scale figs like The Hulk or Thanos. Instead they’ve really outdone themselves and designed a brick built figure that looks like a regular minifig grew really big. Huzzah! There are quite a few stickers to apply, but it’s so fun to build him and put him next to the others. On the negative, they could’ve done something to spruce up his back. From the front he’s almost perfect but you turn him around and you just see the bottom of his constituent parts. It’s a minor negative on an otherwise impressive feature, however.
Lego also initiated a robotics line of toys called 'Mindstorms' in 1999, and has continued to expand and update this range ever since. The roots of the product originate from a programmable brick developed at the MIT Media Lab, and the name is taken from a paper by Seymour Papert, a computer scientist and educator who developed the educational theory of constructionism, and whose research was at times funded by the Lego Group.
Young builders and adventurers will love conquering a construction challenge and then taking a trip with LEGO City Airlines. This set features an airport terminal facade with control tower, luggage conveyor belt, revolving doors, and security check. The passenger airplane has a door that opens, a galley, and a lavatory, and there is also a luggage trailer, a fuel trailer, a mobile stairway, and an airport service car. Great for inspiring imaginative play, this impressive set can be combined with others in the LEGO City Airport collection for endless role play and configuration options.
MPDCenter, developed by Michael Heidemann, helps you to maintain all your MPD files. You can check for OMR conformity (only formal not the layout itself of course). You can extract models with all depending files. Change Author, License, Keywords, Theme, History and Filetype (LDRAW_ORG line) on the fly for all LDR files in the MPD. MPDCenter is part of the AIOI - LDraw All-In-One-Installer.
After Lego closed down their publishing subsidiary, they moved on to a partnership with Traveller's Tales, and went on to make games like Lego Star Wars, Lego Indiana Jones, Lego Batman, and many more including the very well-received Lego Marvel Super Heroes game, featuring New York City as the overworld and including Marvel characters from the Avengers, the Fantastic Four, the X-Men, and more. More recently, Lego has created a game based on The Lego Movie, due to its popularity.
After World City's discontinuation in 2004, it was replaced with City as System's primary town-life related theme in 2005. However, unlike its predecessor, it was not limited to sets involving rescue services like Police, Fire or Coast Guard, but also introduced the first new construction site related sets since the discontinuation of City Center in 2000. In 2006, the first new airport set that included the first jetway since 6597 Century Skyway (1994) was released, as well as the first new hospital since 6380 Emergency Treatment Center from 1987. These releases expanded City to a scope only comparable to the original Town theme, and in 2009 it even went slightly beyond that, by introducing the first farm-related System sets. Also, in that year, City followed this route to release more truly civilian town life sets such as 7641 City Corner and 7639 Camper. In 2010 City released more civilian sets including 8403 Family House and 8404 Public Transport. In 2011 City re-introduced the Space sub-theme along with some new Harbour sets. In the first wave of 2012, City had forest police and fire sets as well as some more commercial/civilian sets. The second wave of 2012 featured the introduction of the Mining theme and respective sets, as well as a hospital. In the winter of 2013, Police and Fire sets were once again focused on but, contrary to those released in the previous year, were set in the city. In the summer of 2013, the Coast Guard and Cargo subthemes were brought back.
I'm not sure what to make of the set yet. I like the planes (although that biplane really doesn't need the bubble canopy). The idea of adding a hangar is interesting and I don't mind that it's a bit open. But the fact that it'll only house one of the three planes is annoying. Having said that, I'm not sure what you could do about it. Tripling the hangar would make it big and boring and push the price up. Could they have done two planes and a double hangar?
Compared to other major European hub airports, like Charles de Gaulle or Heathrow, CPH has a similar number of connections, but is much smaller in both actual size and passenger volumes, and can provide a calmer, more pleasant experience. Its location in the south of Scandinavia makes reaching most European destinations reasonable, and flying to destinations in the Baltic region and in Eastern Europe generally only takes half the time as from major hub airports in Western Europe.