The set contains six minifigures. Even though they all incorporate standard, unprinted minifigure legs together with commonly-available headprints, it appears that all six are unique to the set. First up are two members of the Ground Crew (below). The bearded guy has an orange torso printed with a hi-viz jacket, ID badge and red pen pattern. This has appeared in nine sets to date including all of the 2016 Airport sets plus 60080 Spaceport which I reviewed here last summer. His red construction helmet, which incorporates a pair of non-removable black ear muffs, has appeared in less than ten sets to date. The other member of the ground crew has a rather nice printed medium blue torso which is new this year and has only appeared in a total of three sets including this one. It features a shirt print which includes the Octan logo and a top pocket complete with a pen.
Agent 13 has a pretty plain appearance, with caramel-coloured wavy hair, and a black, spy-like top. Her torso has some nice details, with sharp, angular lines that all combine to form a rough outline of an upside down star. She has plain sand blue pants and rocks a sub-machine gun accessory. I like regular LEGO firearms, so it’s very nice to get one in this set as they’re fairly uncommon.
Over the years, Lego has licensed themes from numerous cartoon and film franchises and even some from video games. These include Batman, Indiana Jones, Pirates of the Caribbean, Harry Potter, Star Wars, and Minecraft. Although some of the licensed themes, Lego Star Wars and Lego Indiana Jones, had highly successful sales, Lego has expressed a desire to rely more upon their own characters and classic themes, and less upon licensed themes related to movie releases.
I purchased this set the day it was released for my LEGO City, as an upgrade from my previous airport (10159 Airport from 2004). First off, the build is great and although it's not very challenging, it's exciting to see the plane come to life and the use of the big plane pieces (eg. the nose, the wings, the tail etc.) was new to me, though I know there have been a number of planes in the past that use these pieces. There are 4 instruction booklets (2 for the plane, one for the airport, and one for the luggage/fuel/stairs car), 8 numbered bags, and two separate bags with the bigger pieces in. This makes the build very easy to follow. The completed set is very grand (especially the plane) in scale, and great looking. It's nice to see that a different colour scheme been used for the plane as opposed to the usual red and white or blue and white colours as seen in previous sets. The plane is HUGE, with a wingspan of around 2 32-wide baseplates (bare this in mind if you want to make a runway). However, despite its huge size, the inside of the plane is very bare. There are 5 seats for the passengers, another one facing backwards which I presume is for the cabin crew (although there isn't a cabin crew minifigure, which would have been a nice addition), and two seats in the cockpit. There's a tiny bathroom at the back of the plane, and a small galley area at the front with a sink and cupboard. There's easily room for a sixth chair in the plane, which I think should have been included, and the space within the plane could've been arranged better to fully optimise the area. The airport terminal has a very nice modern look, and includes the revolving door, tower, waiting area, security scanner and check in desk with luggage conveyor. Although this sounds like a lot of features, the inside of the terminal is, again, very bare and the space could've been used better. There are only 4 seats in the waiting area, and a lot of the space is taken up by the revolving door. The operational conveyor belt for the luggage is a nice touch, though, and there is a fair bit of playability within. The service car is a nice addition to this set and gives it more playability. All the trailers (fuel, stairs and luggage) connect together and attach to the service car, which has a really cool "follow me" sign on the back. This is a really nice addition to the set. Overall, I really like this set because of how it looks and because there's plenty of opportunity for play, but I think a lot more thought could've gone into maximising the space within the plane and the airport. Some more minifigures would have been good, such as a member of the cabin crew, a check-in clerk and a security officer. The value for money is okay with this set, as you do get a lot of big pieces, but the bare interiors are a little disappointing for the price you pay.
After World City's discontinuation in 2004, it was replaced with City as System's primary town-life related theme in 2005. However, unlike its predecessor, it was not limited to sets involving rescue services like Police, Fire or Coast Guard, but also introduced the first new construction site related sets since the discontinuation of City Center in 2000. In 2006, the first new airport set that included the first jetway since 6597 Century Skyway (1994) was released, as well as the first new hospital since 6380 Emergency Treatment Center from 1987. These releases expanded City to a scope only comparable to the original Town theme, and in 2009 it even went slightly beyond that, by introducing the first farm-related System sets. Also, in that year, City followed this route to release more truly civilian town life sets such as 7641 City Corner and 7639 Camper. In 2010 City released more civilian sets including 8403 Family House and 8404 Public Transport. In 2011 City re-introduced the Space sub-theme along with some new Harbour sets. In the first wave of 2012, City had forest police and fire sets as well as some more commercial/civilian sets. The second wave of 2012 featured the introduction of the Mining theme and respective sets, as well as a hospital. In the winter of 2013, Police and Fire sets were once again focused on but, contrary to those released in the previous year, were set in the city. In the summer of 2013, the Coast Guard and Cargo subthemes were brought back.
LDStructure, developed by Michael Heidemann, is a tool for analyzing ldraw parts library. With LDStructure you will get a tool that tells you which parts are required to show the current part and where the current part is used in. You will get this information within a second or even quicker. So this tool is a "needs to have" if you are working on parts for the ldraw part library.
City has had many games since it was released. One in particular, The Robot Chronicles, was a cross-over game which saw the City, Racers, and Agents 2.0 all together in Lego City, where the player controlled and unlocked vehicles in each theme to play through a campaign. This campaign/game was also tied into a My LEGO Network The Robot Chronicles campaign- playing the game earned rewards in MLN which could be used in that campaign to eventually get the Key to LEGO City.
City is the thematic title under which most Town-related System sets were released from 2005 and onward. There are numerous sets that are associated with Construction, Police, Fire, Emergency, Train, Airport, Transportation, Cargo, Traffic, Coast Guard, Farm, Great Vehicles, Mining, and Space. European catalogs featured another theme called City in the years 1999 to 2000, which was referred to as City Center in American catalogs.
I'm not sure what to make of the set yet. I like the planes (although that biplane really doesn't need the bubble canopy). The idea of adding a hangar is interesting and I don't mind that it's a bit open. But the fact that it'll only house one of the three planes is annoying. Having said that, I'm not sure what you could do about it. Tripling the hangar would make it big and boring and push the price up. Could they have done two planes and a double hangar?