Primary concept and development work takes place at the Billund headquarters, where the company employs approximately 120 designers. The company also has smaller design offices in the UK, Spain, Germany, and Japan which are tasked with developing products aimed specifically at these markets. The average development period for a new product is around twelve months, split into three stages. The first stage is to identify market trends and developments, including contact by the designers directly with the market; some are stationed in toy shops close to holidays, while others interview children. The second stage is the design and development of the product based upon the results of the first stage. As of September 2008 the design teams use 3D modelling software to generate CAD drawings from initial design sketches. The designs are then prototyped using an in-house stereolithography machine. These prototypes are presented to the entire project team for comment and for testing by parents and children during the "validation" process. Designs may then be altered in accordance with the results from the focus groups. Virtual models of completed Lego products are built concurrently with the writing of the user instructions. Completed CAD models are also used in the wider organisation, for marketing and packaging.
@DrDave : My thoughts were not that the hangar should be big enough to hold *all* aircraft simultaneously - which would, indeed, make it huge! - but that it should at least be big enough to hold any one of them. Just a few studs wider should cover the wingspan of either jet (judging from the photos). Add a few centimetres to the height - by whatever construction means - and that'll accommodate the oversized tail on the Viggen-styled plane. If/when I pick up this set, that's the mods I'll be making to it.
The cockpit, including the stickers on the sides and the canopy, is identical to that of the first jet, as is the front of the aircraft. As previously noted, however, the wing configuration is different, as is the tail design which features twin tail fins and a pair of fuselage-mounted tailplanes. The red 4 x 1 x 3 tail fins, which have appeared in a total of seven sets including this one, are angled outwards similar to the arrangement on an F/A-18 Hornet. Overall, it’s another sleek design but once again the smooth lines are somewhat spoiled by the prominent canopy.
Unlike the City set, there is no control tower or truck that services the plane. Instead, there is a passenger check-in/baggage carousel, a rolling staircase to gain access to the plane, plus the airport entrance that includes a gift shop and a café (or, one could argue, something that is very much like many other Friends sets out there). There are only three mini-dolls in this set compared to the six in the City set.
City has had many games since it was released. One in particular, The Robot Chronicles, was a cross-over game which saw the City, Racers, and Agents 2.0 all together in Lego City, where the player controlled and unlocked vehicles in each theme to play through a campaign. This campaign/game was also tied into a My LEGO Network The Robot Chronicles campaign- playing the game earned rewards in MLN which could be used in that campaign to eventually get the Key to LEGO City.
The main wings are made up of a pair of white 10 x 10 wedge plates with cut corner and no studs in the centre; these are rare, having only previously appeared in two sets in this colour. The red 1 x 1 plate with tooth on each wing tip is also uncommon, having appeared in less than ten sets to date. The sides of the cockpit are made up of stickered red 1 x 4 x 1 panels, and it definitely helps if you concentrate when you apply the stickers, which I clearly didn’t as you can see in the picture below…. The area behind the cockpit canopy is nicely contoured by a red 4 x 4 triple wedge which, I was surprised to discover, has only previously appeared in a single set in this colour. Not to be outdone, however, the large 12 x 2 x 5 tail is appearing for the very first time in red. The hinged trans-black cockpit canopy is yet another rare element, appearing here for only the second time ever; rare it might be, but its pronounced curvature unfortunately means that it somewhat spoils the hitherto sleek lines of the jet. The flipside of this, however, is that the cockpit can comfortably accommodate the pilot.
Honestly I have asked many of my friends and only a number even know about LEGO’s removal tool piece, and this is already an updated one from their previous grey piece. Friends, family, strangers – this is a lifesaver. It wouldn’t save you from stepping on a LEGO piece but it helps a tonne in getting pieces off of each other without damaging your nails. Or teeth. Don’t ask.
Structurally, the plane model is sound and very well-built. A little too well-built in some areas you would say, but they are necessary measures like the awkward humps in the interior of the plane you will discover. Space is very wisely used in this model as they’ve managed to fit a proper looking cockpit for 2 pilots and even managed to squeeze in a sink, a mini-bar with the one drink, seats for 6 more passengers and even a tight little space of a washroom. That door hinge though, is a work of art.
In contrast to the first jet with its delta wing configuration and forward canard wings, the second jet features a more conventional straight wing configuration with tapered leading and trailing edges. As you might expect, construction of the fuselage of the second jet is in many ways similar to that of the first, although in order to accommodate twin exhausts the rear isn’t tapered, and the air intakes which flank the fuselage are of a different design.
There are 3 cardboard boxes with more Easter eggs. We get a few references to Marvel organisations such as A.I.M., who you may remember from Iron Man 3 as an R&D agency run by Aldrich Killian, Hammer, one of Stark Industries primary rivals which made an appearance in Iron Man 2, bankrolling Whiplash and finally a box with the Stark Industries logo on it.
Since around 2000, the Lego Group has been promoting "Lego Serious Play", a form of business consultancy fostering creative thinking, in which team members build metaphors of their organizational identities and experiences using Lego bricks. Participants work through imaginary scenarios using visual three-dimensional Lego constructions, imaginatively exploring possibilities in a serious form of play.