LEGO CITY has some recurring themes that can get old after a while and obviously are meant for younger LEGO fans. The Fire and Police themes within CITY quickly come to mind as it seems like they have a new run each year. The Airport theme is one of those that doesn't quite occur every year. The last airport set was released in 2010 and was set #3182. This year (2016) another airport was released. #60104, Airport Passenger Terminal, was released on 1 August 2016 in the US. It costs $99.99 in the US and contains 694 pieces or $0.144 per piece. I picked the set up from Amazon at 20% off or $80 ($0.115 per piece). Yay sales! Onto the review...
The intelligent brick can be programmed using official software available for Windows and Mac computers, and is downloaded onto the brick via Bluetooth or a USB cable. There are also several unofficial programs and compatible programming languages that have been made to work with the brick, and many books have been written to support this community.
The road distance is to Billund 3 kilometres (2 mi), to Vejle 28 kilometres (17 mi), to Kolding 41 kilometres (25 mi), to Esbjerg 61 kilometres (38 mi) and to Aarhus 98 kilometres (61 mi). There are airport buses to Horsens, Skanderborg and Aarhus. Eight additional bus services operate from the airport. There are six parking zones named after countries of the world, USA, Australia, Kenya, Spain, Egypt and Greenland. Three of the zones are connected by a shuttle bus, the other three being within walking distance.
Basically, the only thing that the two sets have in common is that they both have planes. However there is quite a bit of difference on the inside of the planes. There are a lot more details in the Friends plane. In addition to the seats, there is a rolling service cart complete with refreshments, emergency lighting as well as a larger galley and lav in the back of the plane.
By 1954, Christiansen's son, Godtfred, had become the junior managing director of the Lego Group. It was his conversation with an overseas buyer that led to the idea of a toy system. Godtfred saw the immense potential in Lego bricks to become a system for creative play, but the bricks still had some problems from a technical standpoint: their locking ability was limited and they were not versatile. In 1958, the modern brick design was developed; it took five years to find the right material for it, ABS (acrylonitrile butadiene styrene) polymer. The modern Lego brick design was patented on 28 January 1958.
The airport handles an average of more than two million passengers a year, and millions of pounds of cargo. The airport's main runway can handle airliners as large as the Boeing 747, although most passengers arrive on smaller aeroplanes, such as ATR-42s, Boeing 737s and Boeing 757s. Boeing 747 activity at this airport is almost exclusively limited to cargo flights.
Bag 7 finished off the front facade adds in a metal detector and the baggage check-in station. I guess you enter from the right and then maybe the revolving doors are where you can walk out to the plane. I'm not really sure anymore. The conveyor belt is a nice addition to the set for playability and is set up so you can pull the baggage cart right next to it.
If you’ve watched Captain America: Civil War, you’d know that the airport is the scene of one of the coolest superhero showdowns ever, with Team Iron Man and Team Captain America duking it out on the tarmac. The scene is chaotic, gorgeously choreographed and most importantly stolen by the likes of Spider-Man (not included in this set) and Ant-Man transforming into the aptly named Giant-Man.
Primary concept and development work takes place at the Billund headquarters, where the company employs approximately 120 designers. The company also has smaller design offices in the UK, Spain, Germany, and Japan which are tasked with developing products aimed specifically at these markets. The average development period for a new product is around twelve months, split into three stages. The first stage is to identify market trends and developments, including contact by the designers directly with the market; some are stationed in toy shops close to holidays, while others interview children. The second stage is the design and development of the product based upon the results of the first stage. As of September 2008 the design teams use 3D modelling software to generate CAD drawings from initial design sketches. The designs are then prototyped using an in-house stereolithography machine. These prototypes are presented to the entire project team for comment and for testing by parents and children during the "validation" process. Designs may then be altered in accordance with the results from the focus groups. Virtual models of completed Lego products are built concurrently with the writing of the user instructions. Completed CAD models are also used in the wider organisation, for marketing and packaging.
In June 2013, it was reported that Warner Bros. was developing a feature film adaptation of Lego Ninjago. Brothers Dan Hageman and Kevin Hageman were attached to write the adaptation, while Dan Lin and Roy Lee, along with Phil Lord and Chris Miller, were announced as producers. The film, The Lego Ninjago Movie, was released in September 2017. A computer-generated animated series based on Lego Ninjago: Masters of Spinjitzu began in 2011, and another based on Legends of Chima began in 2013. A television series of Lego City has also been announced.
After Lego closed down their publishing subsidiary, they moved on to a partnership with Traveller's Tales, and went on to make games like Lego Star Wars, Lego Indiana Jones, Lego Batman, and many more including the very well-received Lego Marvel Super Heroes game, featuring New York City as the overworld and including Marvel characters from the Avengers, the Fantastic Four, the X-Men, and more. More recently, Lego has created a game based on The Lego Movie, due to its popularity.
Since around 2000, the Lego Group has been promoting "Lego Serious Play", a form of business consultancy fostering creative thinking, in which team members build metaphors of their organizational identities and experiences using Lego bricks. Participants work through imaginary scenarios using visual three-dimensional Lego constructions, imaginatively exploring possibilities in a serious form of play.