The capabilities of the Mindstorms range have now been harnessed for use in Iko Creative Prosthetic System, a prosthetic limbs system designed for children. Designs for these Lego prosthetics allow everything from mechanical diggers to laser-firing spaceships to be screwed on to the end of a child's limb. Iko is the work of the Chicago-based Colombian designer Carlos Arturo Torres, and is a modular system that allows children to customise their own prosthetics with the ease of clicking together plastic bricks. Designed with Lego's Future Lab, the Danish toy company's experimental research department, and Cirec, a Colombian foundation for physical rehabilitation, the modular prosthetic incorporates myoelectric sensors that register the activity of the muscle in the stump and send a signal to control movement in the attachment. A processing unit in the body of the prosthetic contains an engine compatible with Lego Mindstorms, the company's robotics line, which lets the wearer build an extensive range of customised, programmable limbs.
Since around 2000, the Lego Group has been promoting "Lego Serious Play", a form of business consultancy fostering creative thinking, in which team members build metaphors of their organizational identities and experiences using Lego bricks. Participants work through imaginary scenarios using visual three-dimensional Lego constructions, imaginatively exploring possibilities in a serious form of play.
I purchased this set the day it was released for my LEGO City, as an upgrade from my previous airport (10159 Airport from 2004). First off, the build is great and although it's not very challenging, it's exciting to see the plane come to life and the use of the big plane pieces (eg. the nose, the wings, the tail etc.) was new to me, though I know there have been a number of planes in the past that use these pieces. There are 4 instruction booklets (2 for the plane, one for the airport, and one for the luggage/fuel/stairs car), 8 numbered bags, and two separate bags with the bigger pieces in. This makes the build very easy to follow. The completed set is very grand (especially the plane) in scale, and great looking. It's nice to see that a different colour scheme been used for the plane as opposed to the usual red and white or blue and white colours as seen in previous sets. The plane is HUGE, with a wingspan of around 2 32-wide baseplates (bare this in mind if you want to make a runway). However, despite its huge size, the inside of the plane is very bare. There are 5 seats for the passengers, another one facing backwards which I presume is for the cabin crew (although there isn't a cabin crew minifigure, which would have been a nice addition), and two seats in the cockpit. There's a tiny bathroom at the back of the plane, and a small galley area at the front with a sink and cupboard. There's easily room for a sixth chair in the plane, which I think should have been included, and the space within the plane could've been arranged better to fully optimise the area. The airport terminal has a very nice modern look, and includes the revolving door, tower, waiting area, security scanner and check in desk with luggage conveyor. Although this sounds like a lot of features, the inside of the terminal is, again, very bare and the space could've been used better. There are only 4 seats in the waiting area, and a lot of the space is taken up by the revolving door. The operational conveyor belt for the luggage is a nice touch, though, and there is a fair bit of playability within. The service car is a nice addition to this set and gives it more playability. All the trailers (fuel, stairs and luggage) connect together and attach to the service car, which has a really cool "follow me" sign on the back. This is a really nice addition to the set. Overall, I really like this set because of how it looks and because there's plenty of opportunity for play, but I think a lot more thought could've gone into maximising the space within the plane and the airport. Some more minifigures would have been good, such as a member of the cabin crew, a check-in clerk and a security officer. The value for money is okay with this set, as you do get a lot of big pieces, but the bare interiors are a little disappointing for the price you pay.
@josekalel: I think the size of the terminal is kept in check for price reasons more than anything. This is a $100 set, and while bigger and pricier City sets exist, they tend to be few in number. What's more, the disadvantage to having a plane wide enough to seat two rows of passengers is that it inevitably takes up a big portion of the budget even for a larger set like this one. If the set were just the airport with no plane, then the terminal could probably be around twice this size at the very least… but then the set would not offer such a complete play experience.
The latest wave of City sets takes us to the airport, for a wide selection of aerial adventures. Whether it’s delivering the mail, or making sure a VIP gets to where they need to go, the LEGO City Airport range has a wide selection available. With five sets of varying prices, there truly is something for everyone here. The Airport Air Show – which we are looking at today – offers two stunt jets and a vintage plane – as well as a hangar and the staff required to keep things ticking over.
City has had many games since it was released. One in particular, The Robot Chronicles, was a cross-over game which saw the City, Racers, and Agents 2.0 all together in Lego City, where the player controlled and unlocked vehicles in each theme to play through a campaign. This campaign/game was also tied into a My LEGO Network The Robot Chronicles campaign- playing the game earned rewards in MLN which could be used in that campaign to eventually get the Key to LEGO City.