This set has essentially all that's needed for airplane-related play: the plane, an airport terminal, and a service vehicle. And each part of the set is quite detailed. The plane feature a galley and a toilet; the service vehicle has stairs, a baggage trailer, etc; and the terminal has revolving doors, security check, and a baggage conveyor belt. The building process is also well planned out and documented. The child is eased into building by starting out with the service vehicle, then comes the plane, and last the terminal, which can be challenging.
Even in terms of play value it mostly seems to be a trade-off — 60104 loses the vending machine, cafe, baggage x-ray scanner, and a few seats on the plane but gains a baggage conveyor, a restroom, a refueling tank for the plane, an additional minifigure, and more seats in the waiting area. It's pretty nice to see the value of a LEGO air terminal remain fairly stable even though the price has not increased.
Agent 13 has a pretty plain appearance, with caramel-coloured wavy hair, and a black, spy-like top. Her torso has some nice details, with sharp, angular lines that all combine to form a rough outline of an upside down star. She has plain sand blue pants and rocks a sub-machine gun accessory. I like regular LEGO firearms, so it’s very nice to get one in this set as they’re fairly uncommon.
The latest wave of City sets takes us to the airport, for a wide selection of aerial adventures. Whether it’s delivering the mail, or making sure a VIP gets to where they need to go, the LEGO City Airport range has a wide selection available. With five sets of varying prices, there truly is something for everyone here. The Airport Air Show – which we are looking at today – offers two stunt jets and a vintage plane – as well as a hangar and the staff required to keep things ticking over.
Primary concept and development work takes place at the Billund headquarters, where the company employs approximately 120 designers. The company also has smaller design offices in the UK, Spain, Germany, and Japan which are tasked with developing products aimed specifically at these markets. The average development period for a new product is around twelve months, split into three stages. The first stage is to identify market trends and developments, including contact by the designers directly with the market; some are stationed in toy shops close to holidays, while others interview children. The second stage is the design and development of the product based upon the results of the first stage. As of September 2008 the design teams use 3D modelling software to generate CAD drawings from initial design sketches. The designs are then prototyped using an in-house stereolithography machine. These prototypes are presented to the entire project team for comment and for testing by parents and children during the "validation" process. Designs may then be altered in accordance with the results from the focus groups. Virtual models of completed Lego products are built concurrently with the writing of the user instructions. Completed CAD models are also used in the wider organisation, for marketing and packaging.
Colour-wise, it is mainly yellow, with only a dash of green and red, and a little more white, there to break it up. The worker has space to stand and drive the vehicle, and has a walkie talkie attached on the side of the car. Around the other side is a coiled-up, what I assume is a, fuel pump. It looks pretty good when coiled up on the side of the car. Stickers come into use again here, this time for the number plates.