This set has essentially all that's needed for airplane-related play: the plane, an airport terminal, and a service vehicle. And each part of the set is quite detailed. The plane feature a galley and a toilet; the service vehicle has stairs, a baggage trailer, etc; and the terminal has revolving doors, security check, and a baggage conveyor belt. The building process is also well planned out and documented. The child is eased into building by starting out with the service vehicle, then comes the plane, and last the terminal, which can be challenging.
Lego Games launched in 2009, was a series of Lego-themed board games designed by Cephas Howard and Reiner Knizia[77][78] in which the players usually build the playing board out of Lego bricks and then play with Lego-style players. Examples of the games include "Minotaurus", in which players roll dice to move characters within a brick-build labyrinth, "Creationary", in which players must build something which appears on a card, or "Ramses Pyramid", in which players collect gems and climb up a customisable pyramid. Like many board games, the games use dice. In Lego Games, the dice are Lego, with Lego squares with symbols on Lego studs on the dice, surrounded by rubber. The games vary from simple to complex, some are similar to "traditional" board games, while others are completely different.[79]
Correct me if I'm wrong, but is the hangar only large enough to house the biplane? A bit of a cock-up if that's the case. As good as the planes are, the hangar is a major failing. It looks like it's only about 30-40 pieces; just a bunch of big plates, some prefab cross-bracing and ... errrm ... air. Not so much a "hangar" as an aviation-equivalent of a car port!
Since around 2000, the Lego Group has been promoting "Lego Serious Play", a form of business consultancy fostering creative thinking, in which team members build metaphors of their organizational identities and experiences using Lego bricks. Participants work through imaginary scenarios using visual three-dimensional Lego constructions, imaginatively exploring possibilities in a serious form of play.[73]
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